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Thursday, December 26, 2002

I hope everybody had a great Christmas. Mine turned out better than expected. I may soon be watching tv again on a set that doesn't smear the whole picture. Woo!

Only downside to yesterday was my lack of internet access. I couldn't get online at all. It kept saying "Busy", but if you actually listen to the line, it wasn't a standard busy signal. There was just something wrong with the isp I imagine, with nobody there on Christmas to fix it. Normally I wouldn't have cared, but I wanted to upload episode 1 of Gordon. I'll make a page just for him eventually. But for now, you can get to the comic from here.

I decided it might be a good idea if I went ahead and downloaded the drivers I need for my Voodoo3, just in case I can't get on when it gets here. That would suck a lot of ass if I got a new part and couldn't even use it, due to lack of drivers!

My younger brother got a Dreamcast for Christmas, so he let me have the Playstation back, since he'll be too spoiled by the much prettier graphics to want to play this thing again. I thought I'd get into Metal Gear Solid again. Kind of ruins the whole game though once you've beat MGS2, since you learn a few things you'd never imagine, which influence everything. And how much does it suck, that you can't actually sneak using the analog stick in the original?! I had totally forgotten.

I also dug out Super Mario RPG for SNES, and decided to try and beat it too. I got to Bowser a long time ago, but wasn't a high enough level to beat him or something, so I was gonna have to start over.

The good thing about making web comics based on video games, is that you have to mess around with emulators to actually get the sprites. I've played Yoshi's Island a lot lately. Even though all the sprites I need for Gordon come from Super Mario World. hehe. It's actually not as simple as you'd think to get the sprites. Sure, getting simple shots is as easy as pressing the screen capture button. But it's another story when you're trying to grab frames of a particular animation. Holding the slow motion key, making Mario move, and pressing the capture button, all at the same time, can prove to be problematic. Sometimes it takes several tries to get the frames I need.

Anyway, that's enough for now. Hopefully I'll have a Gordon section up soon. I might even get around to making that page for MBR too. If you're lucky. ;)