Welp, I haven't watched Buffy yet (I had the VCR's going though), but I watched Gilmore Girls and Smallville. GG was it's typical full-o-funny self. Smallville wasn't quite the action-packed + dramatic episode they advertised, but good none the less. I also taped that new Haunted show on UPN just for the heck of it. No idea what that's about.
For anyone who watches The Screen Savers on TechTV, I'm not sure what I think of their new set. As for the new intro, I think it's too long. I'm glad they got the rest of the crew's names and such in it, but it was always just something short, then they'd hop right into the show. I don't like that new song compared to the old one, either. But they say change is good, so who am I to argue with whoever "they" are. I'm sure I'll get used to it.
I started playing with lights in Direct3d, and got more into using materials. And loading materials from .X files. Since my Voodoo2 can only do 16-bit color, I'm not sure what exactly to do about the color banding on objects when they have light shining on them. I don't think I notice it in other games. So there must be a way to fix it, other than just adding more polygons. It's rather ugly. Any ideas?
Most of my work has been in DirectX8 lately, because it has all the routines I needed to do what I wanted with the least amount of extra effort. But at some point, I'm going to have to write a bunch of my own code to handle loading .X files, and probably a class to handle meshes, because I want to work in DirectX7. It has limited support for both of those things out-of-the-box (if it had a box). It won't be hard, but it's going to be one of those tedious and boring things. In programming, at least for me, the fun part comes in doing new things. When I have to write code to do something that's already done elsewhere, it just bores the hell out of me, cause I have to spend all that time doing that, just to get back to the point I was at before in the other project. So I usually tend to put it off for another time. I want to be able to use the 3d in my Matrox card though to test things, and I also want it to run on my brother's Voodoo1, so it will be worth the effort in the long run.
Anyway, since I probably confused or bored most people that read this, I'll shush about that. Do you guys think I need like a normal blog, and a programming blog? The former being where I just blab about normal stuff, and the latter where I get technical with what I've done. Let me know what you wanna see.
Bedtime!
posted at 3:13 AM