Well my brain is numb, so I'm calling it a night for the game. I worked for a good while tonight, fixing some bugs, tweaking some stuff, adding features (like music!), and messed around with it for a while to make sure nothing else bad popped up.
But you heard right, I've added music. I actually think it sounds pretty good, considering it came from me. hehe. I've made two tracks so far, but only added one to the game. The demo will probably only include one anyway, so there's no rush to get any of that added yet.
I'll go ahead and let you know some of the things you get when you buy the game (for just $5, mind you):
- no more nag screens (even though I'll make sure they aren't totally annoying, so that even the demo is still fun)
- all options will be unlocked (certain options/features in the demo will be limited to 15 days or something)
- additional music tracks (the demo will just have one)
- you'll get all future versions free, even if I add a ton of cool features one day and raise the price or something
- some other stuff I haven't thought of yet
I also thought I would make new music tracks over time and let people with the full version download them individually, and they can just dump the ones they don't like and such.
As of right now, a "retail" version won't be ready by the launch date (which is less than 24 hours from now). But that'll give everyone a chance to get the demo and see if they actually want it or not.
So like I said, keep an eye out Sunday, because I'll have the download link(s) up!
posted at 3:09 AM